Tobias Staerk
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  • Mercedes EQS SUV - This is for the Pioneers
    VP shoot at Dark Bay with the great people from Spellwork
  • Creative Tech Lead & Virtual Production Supervisor
  • Behind the scenes from the upcoming Netflix show 1899
    I worked on this show as a Virtual Production TD & TA for VR scouting, as a realtime environment artist in the virtual art department & as an Onset TA during production
  • Sigmund Freud Chatbot
    Interactive chatbot, speech recognition & synthesis, fed by machine learning. UE4
  • #byebear
    Director: Jan Bitzer of Polynoid, Lookdev & Fur RnD in UE4
  • SYFY "The Rock" Special TVC
    Made in UE4
  • DOGHUT Virtual Camera
    Designed for full CG real-time filmmaking and virtual production
  • Lost Angeles (Short Film)
    Compositing: Changed all license plates
  • Arena Tour Opener for J-Pop Band The Rampage
    CG Environments for 60+ shots in 3 weeks = Unreal Engine to the rescue. Studio: bEpic
  • Model Photogrammetry
    Scan of model house built by Raindogs Berlin for an upcoming TV series. Preview Render in Unreal.
  • Extrapolar
    I helped VR Artist Tobias Wüstefeld with some UE4 programming. Sound: Von Sallwitz, Photogrammetry: Uwe Zahn
  • Mazda 3 (TVC)
    Compositing: Keying, Retouching, Screen Inserts
  • Happy Accident
    Forgot to delete some keyframes in Nuke while doing lookdev and ended up with these cool shapes
  • Dr. Hauschka (TVC)
    Compositing, Retouching
  • AOK
    Compositing: Set Extension, Keying, Retouching, Wire Removals
  • VR Darkroom
    My own VR project I am working on in my spare time: a virtual darkroom/photolab as a roomscale experience/sandbox for the HTC Vive
  • King
    Facial Motion Capture Test
  • Freddie Mercury – Love Me Like There’s No Tomorrow
    Compositing of 2D Animations
  • Die Orsons – Schneeweiss (Music Video)
    A one week project together with Berlin based artist Vincenz Neuhaus
  • Blob
    Raymarching Implementation in Unity
  • Procedural Tripple-Double-Helix made in Houdini
  • Linear Potentiometer + Arduino + Unity = ♥
  • Bärenmarke (TVC)
    CG Character Integration, Retouching. Studio: Katalyst
  • A short VR experience I created for an event for a large healthcare company to showcase VR
  • Niagara Mograph
    A toolset in Unreal Engine made with Niagara particle system similar to the Mograph plugin from C4D
  • Toyota (TVC)
    CG Replacements of Front grill, lights, rims. Studio: Mackevision Hamburg
  • Guardians of the Galaxy 2
    Had the pleasure to work on this with the fine folks at Trixter Berlin
  • revolting rhymes (2-part TV Series)
    Compositing & Look Development
  • Looking Glass
    A small app to showcase holographic displays in combination with the leap motion
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© 2020 TOBIAS STAERK | +49 176 716 73074 | tobias.staerk[at]gmail.com | IMPRESSUM & DSGVO